Murder and crime!

December 4, 2008 at 10:30 pm (212mc work)

Today i changed my idea substantially and now have onei’m really happy with. The premise is that you play the role of a detective on a case and are put in the middle of a crime scene to gather clues and evidence on the case.  I think with this there can be a complex narrative without trying to be too ambitous but i am still away of my limitations such as time constraints and my abilties in Flash.  My inspiration came when i was drawing up a storyboard for an idea i was going to elaborate on involving a prince saving a princess from a dungeon.  But my drawing of a prince looked more like a man in a suit so i decided to work with it and thought that a noir style detective game could work really well as an interactive piece.  I thought back especially to the following:

Phoenix Wright: Ace Attorney, a visual novel-type adventure game by Capcom and released in March 2006.  The gameplay proved very influencial in my idea as you have to go to crime scenes looking for evidence and talking to witnesses but it’s the way you have to find clues that was my focal point.   Although i couldnt find any gameplay footage from the Phoenix Wright games, there are games similar to it and here is a trailer for one with the gameplay i am talking about at the end:

The theme is very similar to what i hope to achieve through the use of music and stylish visuals.  Hotel Dusk has a very noir feel to it and that, i think, is evident from the trailer.  I hope to find music similar to help enforce the atmosphere of the piece and for visuals i was thinking CSI style establishing shots as they have became a signature for the show and for good reason.  They look good and add something to the show. NOTE: below it is only the first 20 secs of the video i am interested in.  How they give you different shots of vegas.  That’s the style i would use to establish a location in my piece and put my part of moving image in aswell.

 

Advertisement

1 Comment

  1. MezP said,

    Two substantial blog posts so far – you’ll need several more, responding to lecture material (downloadable from CUOnline) and linking to further inspirations and development for your interactive artefact.

    Wednesday 4th – presentations – so bring your workbook and your artefact. It’s a chance for everyone to have a “play” with what you have done so far.
    Mez

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s

Follow

Get every new post delivered to your Inbox.